Monday, October 26, 2009

When Guildies Lie

People who know me know that I hate being lied to. Whether I have known you for years or a few months, by lieing to me you've pretty much lost all credibility and might have cost the friendship in my eyes. Whether it's big or small getting the full truth and nothing but the truth is the way to go to win points with me. Not only does telling the truth win you respect but allows you not to go on anyone's shit lists.

I consider most of the guildies in my guild, if not all, friends. I would hope that all my guildies tell me and my officers the truth when it comes to situations, whether it is why they were not at the raid that night, why they have to leave the raid or why they can't do something during a raid, etc. Egos, for a raiding guild always need to be put aside. While for personal issues you don't need to tell the whole story (Hey, I need to go RL calls right now), making excuses and lying about why you are not able to perform are different.

If your computer is crapping out, you really don't get the fight or for whatever reason you need to be carried because you don't want to be replaced those reasons need to be told. The difference of downing a boss on progression might be the difference between 24 people understanding and performing to having the whole 25. Keeping performance issues to yourself is wrong. Be truthful as to why you can't do something within a raid and you may very well find out someone has a helpful solution to work whatever it is out for you. I have found that some people are so scared to be embarassed that they don't understand the strategy of a fight that they just hope they will blend in with the encounter and mistakes would go unnoticed. People who speak up and do what they can to get it right will just end up performing better once they fully understand.

If you are just not into the raid; your 10 man group is not that appealing to you tonight, you'd much rather go play around on an alt and be left alone. Don't lie to your guildies and say you have company coming over or your house just caught fire. A simple, "hey guys, I'm not into this tonight and sorry I need to bail," goes a really long way. Lieing and getting caught (or in some cases not being good at all at hiding the lie), is very detrimental to your reputation and could possibly cost you much more than a raid spot the next time. Guilds, especially tight knit ones, are full of friends, would you lie to your friends in real life?

What about people who don't show up? I once had my suspicions one of my guildies used to share raid nights with another guild and alternate between the two always showing up for our minimum amount he needed to so he wouldn't lose the raid spot. Upon further investigation, and finding out that was the case, that player immediately lost the raid spot. Being truthful wouldn't have gotten the player booted from the guild.

I have told guildies that have been less than respectful and have lied to me or anyone else for that matter in the guild that this game is played with real people behind those screens. As much as the little chracters might look like NPCs at times, the respect needs to be there for the reality of the players on vent, in front of their computers, sitting at home and very much real.

What are your thoughts? Do you think lieing is just another aspect of MMOs? Or do you think that being truthful in game as in real life is the way to go?

Wednesday, October 21, 2009

Goodbye to a WoW community pillar

It's been a long time since I have gone and checked over at Dwarf Priest since the writer of the blog mysteriously dissapeared almost a year ago. However I was doing a little catch up reading at my favourite "Gobble Gobble" blogger and saw that Bob Turkey posted that MK from Dwarf Priest finally posted!

There was much
speculation as to where she went from dying, to /quitting WoW due to real life or becoming ill (the real reason).

I for one am glad the Dwarf Priest is alive and alright. Dwarf Priest has been an indispensable resource for many priests who play wow. Ever post was a tome invaluable information on every subject, from gearing to her famous
leveling guides.

Although due to illness, we will be losing out on MK's interesting theorycrafting and insightful posts, I wish her well in her battles with health and hope that everything in real life works out.

Check out the Dwarf Priest's latest and last post
here.


Tuesday, October 20, 2009

When /played means /quit

I haven't entirely fallen off the face of the planet. Things have been really crazy for me in real life so I haven't had time to actually sit down and actively write something. My daughter has been sick and cranky. Work has been hectic to say the least with the end of the year coming close. And, I have been devoting free time (when the little one is asleep of course) to managing the guild and optimizing our raiding structure.

The article I am working on is taking longer than expected due to the aforementioned lack of time.

On the WoW front, things have been going great for AM. We're working on hardmodes, getting closer all the time to our target goals. Players are working together to achieve more and more progression. We have become more rigid in our ways than we were almost a year ago; players know what they are expected to do and when they are not performing do not make excuses of why. At the end of the raid night we almost always have people who might have been off their game asking what they could do to change or asking for advice. The majority of players within our structure are actively bettering their skills with every raid. Recruitment has been ongoing and going smoothly. I anticipate great things come IC when it is released.

In other news, I want to stress the fact that World of Warcraft is indeed a game and please please please treat it as such. After Midnight was hit recently with some incredibly sad and disturbing news. One of our officers unfortunately might have spent a little too much time on the game and is facing a possible divorce from his wife because of it. With promise to delete his characters, stopping his subscription and having his kids destroy the game CD's he may be able to salvage his marriage. I hope and our guild hopes that everything does work out for him in the end.

I know I play the game way too much than I should but I don't feel the brunt that our guildie has felt; playing with your significant other helps in that regard. But at what /played is too much or is it relative to your situation?

For example, my husband and I only play when our daughter is asleep. The game is our down time. Nothing on my end really suffers due to the game (except maybe chores, but who likes to do chores anyways?) But lets say I was working 2 jobs, I had limited time with my family and I chose to play the game rather than hang with them. Or, if my husband didn't play would it be right to not be spending my free time with him instead?

The news that we were brought about our guildie was an eye opener to say the least.

What have you put off / given up in order to play the game?