Friday, July 2, 2010
Wednesday, June 30, 2010
Sunday, June 27, 2010
Friday, June 25, 2010
Saturday, March 13, 2010
On my Downtime
I stupidly acquired some sort of spyware on my laptop of which I do all my home based work and game time on. I'm pretty sure I got it from clicking on someone's link to a WoL report on their application to our guild and I am not sure how my anti-virus programs did not pick it up. (note - I am in no way suggesting that WoL contains malware of any sort, just relaying that I might have been linked to some sort of phising site instead.)
Thursday, March 4, 2010
When Good Players Act Bad
I really hate drama and people who try to screw with my guild. Usually it's really easy to pick out the recruits or potential recruits that may bring harm to your guild in one way or another. Sometimes it's not as easy.
I am sure there are many Guild Masters that will agree with me when they say there is nothing more disappointing when someone who started out amazing - great personality, great play style, and good contributor - does a 180 and becomes a guild management nightmare.
What do you do when this happens?
I am sure there are many Guild Masters that will agree with me when they say there is nothing more disappointing when someone who started out amazing - great personality, great play style, and good contributor - does a 180 and becomes a guild management nightmare.
What do you do when this happens?
Thursday, February 18, 2010
The 1 Hour Lower Spire Challenge
Our guild had a problem. Loot Tuesday - as so many guilds call that first night of a fresh lockout - took us 2 1/2 hours to clear. No matter how much we pushed, no matter how much we pleaded we could not get our guildies to go faster through the first 4 bosses of ICC.
Some blamed it on the vast amounts of trash. Some blamed it on afks and other player issues. Either way, we had a problem and the solution that we had originally came up with was to lock out the instance for a week so we can have more raid time working on new bosses.
Some disagreed.
Some blamed it on the vast amounts of trash. Some blamed it on afks and other player issues. Either way, we had a problem and the solution that we had originally came up with was to lock out the instance for a week so we can have more raid time working on new bosses.
Some disagreed.
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